Reduced Motion

Motion can be useful. It can also be exhausting, distracting, or harmful.

At CROWN, reduced motion is not a fallback. It is a first-class experience.

Our philosophy

Motion should:

Motion should not:

If motion does not improve understanding, it does not belong.

Reduced motion by default

We design motion systems that are:

When a user indicates reduced motion, we do not “turn things off.” We replace motion with equally clear, static alternatives.

Content is never hidden behind animation.

What this looks like in practice

No experience is degraded. It is simply calmer.

Why this matters

Reduced motion supports:

Design that respects human limits is better design.

Our commitment

We test motion intentionally. We listen to user preferences. We treat calm as a feature.

Reduced motion is not an edge case. It is part of how we build responsibly.